This repository has been archived on 2026-01-04. You can view files and clone it, but cannot push or open issues or pull requests.
polyplus/js/places/place-view.js
Index f3e33ea840 v1.2.2
- Avatar Sandbox rewrite

- Updated owned item tags code

- Inventory Collectibles Category

- Great Divide Features ("Potentially Unbalanced" indicator in server list and User Statistics tab on profiles)

- Refreshed Settings Page design

- Fixed library item type detection

- Breadcrumbs on the view page for models, audios, decals, and meshes now link to the Library instead of the Store.

- If the document loads prior to the DOMContentLoaded event being registered in the sitewide.js file, then it'll still run everything as normal instead of just not running

- Updated README.md

I was bored so:
- You can now make a profile act like a birthday profile by appending ?birthday=true to the URL
2024-06-25 09:14:52 -05:00

515 lines
No EOL
17 KiB
JavaScript

const PlaceID = window.location.pathname.split('/')[2];
const UserID = JSON.parse(window.localStorage.getItem('p+account_info')).ID;
const GameCreator = document.querySelector('#main-content .card-body .col div.text-muted a[href^="/users/"]').getAttribute('href').split('/')[2];
let Utilities;
var Settings;
var PinnedGamesData = [];
let GamePinned;
let InfoColumns = document.querySelectorAll('#main-content .col:has(#likes-data-container) .card:has(.fas.fa-chart-bar) ul');
let CalculateRevenueButton;
const AchievementsTab = document.getElementById('achievements-tabpane');
const GamepassesTab = document.getElementById('gamepasses-tabpane');
const Achievements = Array.from(AchievementsTab.getElementsByClassName('card')) || [];
const Gamepasses = Array.from(GamepassesTab.getElementsByClassName('card')) || [];
!(() => {
if (PlaceID === undefined) {
return;
}
const DataContainer = document.getElementById('likes-data-container');
const RatingsData = {
Likes: parseInt(DataContainer.getAttribute('data-like-count')),
Dislikes: parseInt(DataContainer.getAttribute('data-dislike-count')),
Percentage: null
};
RatingsData.Percentage = Math.floor((RatingsData.Likes / (RatingsData.Likes + RatingsData.Dislikes)) * 100);
const RatingsContainer = document.getElementById('thumbup-btn').parentElement.parentElement;
const PercentageLabel = document.createElement('small');
PercentageLabel.classList = 'text-muted';
PercentageLabel.style.fontSize = '0.8rem';
PercentageLabel.style.marginLeft = '10px';
PercentageLabel.style.marginRight = '10px';
if (!isNaN(RatingsData.Percentage)) {
PercentageLabel.innerText = RatingsData.Percentage + '%';
} else {
PercentageLabel.innerText = 'N/A';
}
RatingsContainer.children[0].appendChild(PercentageLabel);
chrome.storage.sync.get(['PolyPlus_Settings'], async function (result) {
Settings = result.PolyPlus_Settings || {};
Utilities = await import(chrome.runtime.getURL('resources/utils.js'));
Utilities = Utilities.default;
if (Settings.PinnedGamesOn === true) {
PinnedGames();
}
if (Settings.InlineEditingOn === true && GameCreator === UserID) {
InlineEditing();
}
const Description = document.querySelector('.col:has(#likes-data-container) .card.mcard.mb-2 .card-body.p-3.small');
if (Settings.GameProfilesOn === true && Description !== null) {
const GameProfileRegex = /p\+gp;(#(?:[A-Fa-f0-9]{3}){1,2}\b(;#(?:[A-Fa-f0-9]{3}){1,2}\b)+)/gm;
if (GameProfileRegex.test(Description.innerText)) {
const Info = GameProfileRegex.exec(Description.innerText)[1].split(';');
GameProfile(Info);
}
}
if (Settings.IRLPriceWithCurrency && Settings.IRLPriceWithCurrency.Enabled === true) {
IRLPrice();
}
if (Settings.ShowPlaceRevenueOn === true) {
const NameRow = document.createElement('li');
NameRow.innerText = 'Revenue:';
CalculateRevenueButton = document.createElement('li');
CalculateRevenueButton.classList = 'fw-normal text-success';
CalculateRevenueButton.style.letterSpacing = '0px';
CalculateRevenueButton.innerHTML = `
<a class="text-decoration-underline text-success" style="text-decoration-color: rgb(15, 132, 79) !important;">$ Calculate</a>
`;
InfoColumns[0].appendChild(NameRow);
InfoColumns[1].appendChild(CalculateRevenueButton);
let Calculating = false;
CalculateRevenueButton.addEventListener('click', function () {
if (Calculating === false) {
Calculating = true;
CalculateRevenueButton.innerText = '$ Calculating...';
PlaceRevenue();
}
});
}
if (AchievementsTab.getElementsByClassName('display-3')[0] === undefined) {
AchievementProgressBar();
AchievementEarnedPercentage();
for (let achievement of Achievements) {
if ((achievement.getElementsByClassName('fad fa-check-circle')[0] !== undefined) === false) {
achievement.style.opacity = '0.5';
}
}
}
});
})();
async function PinnedGames() {
chrome.storage.sync.get(['PolyPlus_PinnedGames'], function (result) {
PinnedGamesData = result.PolyPlus_PinnedGames || [];
const PinBtn = document.createElement('button');
PinBtn.classList = 'btn btn-warning btn-sm';
PinBtn.style = 'position: absolute; right: 0; margin-right: 7px;';
if (PinnedGamesData.includes(parseInt(PlaceID))) {
PinBtn.innerHTML = '<i class="fa-duotone fa-star"></i> Un-pin';
} else {
if (PinnedGamesData.length !== Utilities.Limits.PinnedGames) {
PinBtn.innerHTML = '<i class="fa-duotone fa-star"></i> Pin';
} else {
PinBtn.setAttribute('disabled', true);
PinBtn.innerHTML = `<i class="fa-duotone fa-star"></i> Pin (max ${Utilities.Limits.PinnedGames}/${Utilities.Limits.PinnedGames})`;
}
}
PinBtn.addEventListener('click', function () {
PinBtn.setAttribute('disabled', 'true');
chrome.storage.sync.get(['PolyPlus_PinnedGames'], function (result) {
PinnedGamesData = result.PolyPlus_PinnedGames || [];
/*
const Index = PinnedGames.indexOf(parseInt(PlaceID))
if (Index !== -1) {
//delete PinnedGames[PlaceID]
PinnedGames.splice(Index, 1)
PinBtn.innerHTML = '<i class="fa-duotone fa-star"></i> Pin'
} else {
//PinnedGames[PlaceID] = {lastVisited: new Date()}
PinnedGames.push(parseInt(PlaceID))
PinBtn.innerHTML = '<i class="fa-duotone fa-star"></i> Un-pin'
}
*/
const Index = PinnedGamesData.indexOf(parseInt(PlaceID));
if (Index !== -1) {
PinnedGamesData.splice(Index, 1);
PinBtn.innerHTML = '<i class="fa-duotone fa-star"></i> Pin';
} else {
PinnedGamesData.push(parseInt(PlaceID));
PinBtn.innerHTML = '<i class="fa-duotone fa-star"></i> Un-pin';
}
chrome.storage.sync.set({PolyPlus_PinnedGames: PinnedGamesData, arrayOrder: true}, function () {
setTimeout(function () {
PinBtn.removeAttribute('disabled');
console.log(PinnedGamesData);
}, 1250);
});
});
});
document.getElementsByClassName('card-header')[2].appendChild(PinBtn);
chrome.storage.onChanged.addListener(function (changes, namespace) {
if ('PolyPlus_PinnedGames' in changes) {
chrome.storage.sync.get(['PolyPlus_PinnedGames'], function (result) {
PinnedGamesData = result.PolyPlus_PinnedGames || [];
/*
if (PinnedGamesData[PlaceID]) {
PinBtn.innerHTML = '<i class="fa-duotone fa-star"></i> Un-pin'
} else {
if (PinnedGamesData.length !== 5) {
PinBtn.removeAttribute('disabled')
PinBtn.innerHTML = '<i class="fa-duotone fa-star"></i> Pin'
} else {
PinBtn.setAttribute('disabled', true)
PinBtn.innerHTML = '<i class="fa-duotone fa-star"></i> Pin (max 5/5)'
}
}
*/
if (PinnedGamesData.includes(parseInt(PlaceID))) {
PinBtn.innerHTML = '<i class="fa-duotone fa-star"></i> Un-pin';
} else {
if (PinnedGamesData.length !== Utilities.Limits.PinnedGames) {
PinBtn.removeAttribute('disabled');
PinBtn.innerHTML = '<i class="fa-duotone fa-star"></i> Pin';
} else {
PinBtn.setAttribute('disabled', true);
PinBtn.innerHTML = `<i class="fa-duotone fa-star"></i> Pin (max ${Utilities.Limits.PinnedGames}/${Utilities.Limits.PinnedGames})`;
}
}
});
}
});
});
}
async function InlineEditing() {
/*
INLINE EDITING TO-DO:
- Make it possible to edit the description even if there is no description initially
- Make it possible to edit the place's genre
*/
let Editing = false;
const Style = document.createElement('style');
Style.innerHTML = `
body[data-polyplus-inlineEditing="true"] .polyplus-inlineEditing-visible {display: block !important;}
.polyplus-inlineEditing-visible {display: none;}
body[data-polyplus-inlineEditing="true"] .polyplus-inlineEditing-hidden {display: none !important;}
.polyplus-inlineEditing-hidden {display: block;}
`;
document.body.prepend(Style);
const Inputs = [
{
name: 'name',
element: null,
reference: '.card-header h1[style="font-weight:800;font-size:1.6em"]',
placeholder: 'Place Title..',
required: true,
isTextarea: false,
styles: 'font-weight:800;font-size:1.6em'
},
{
name: 'description',
element: null,
reference: '.col:has(#likes-data-container) .card.mcard.mb-2 .card-body.p-3.small',
placeholder: 'Place Description..',
required: false,
isTextarea: true,
styles: 'height:300px; overflow-y:auto;'
}
];
console.log(Inputs);
for (let input of Inputs) {
let Input = input.isTextarea === true ? document.createElement('textarea') : document.createElement('input');
input.element = Input;
const Reference = document.querySelector(input.reference);
Input.classList = 'polyplus-inlineEditing-visible form-control';
Input.placeholder = input.placeholder;
Input.value = Reference.innerText;
Input.style = input.styles;
Reference.classList.add('polyplus-inlineEditing-hidden');
Reference.parentElement.appendChild(Input);
}
const PlaceGenre = document.getElementsByClassName('list-unstyled m-0 col')[0].children[3];
const Genres = [
'other',
'adventure',
'building',
'competitive',
'creative',
'fighting',
'funny',
'hangout',
'medieval',
'parkour',
'puzzle',
'racing',
'roleplay',
'sandbox',
'showcase',
'simulator',
'sports',
'strategy',
'survival',
'techdemo',
'trading',
'tycoon',
'western'
];
const EditBtn = document.createElement('button');
EditBtn.classList = 'btn btn-primary btn-sm';
EditBtn.style = 'position: absolute; right: 0; margin-right: 7px;';
EditBtn.innerHTML = '<i class="fa-duotone fa-hammer"></i> <span>Edit Details</span>';
document.getElementsByClassName('card-header')[3].appendChild(EditBtn);
EditBtn.addEventListener('click', function () {
Editing = !Editing;
EditBtn.children[0].classList.toggle('fa-hammer');
EditBtn.children[0].classList.toggle('fa-check-double');
EditBtn.children[0].classList.toggle('fa-fade');
document.body.setAttribute('data-polyplus-inlineEditing', Editing);
if (Editing === false) {
const Send = new FormData();
Send.append('_csrf', document.querySelector('input[name="_csrf"]').value);
Send.append('id', PlaceID);
for (let input of Inputs) {
console.log('start of loop');
Send.append(input.name, input.element.value);
}
console.log('after');
fetch('/create/place/update', {method: 'POST', body: Send})
.then((response) => {
if (!response.ok) {
throw new Error('Network not ok');
}
return response.text();
})
.then((data) => {
console.log('Successfully edited game');
for (let input of Inputs) {
const Reference = document.querySelector(input.reference);
Reference.innerText = input.element.value;
}
})
.catch((error) => {
alert('Error while saving changes');
console.log('Error while editing game');
});
}
});
}
async function GameProfile(data) {
document.querySelector('h1.my-0').setAttribute('game-key', 'true');
document.querySelector('div[style="min-height: 60vh;"]').id = 'gameprofile';
const Style = document.createElement('style');
Style.innerHTML = `
div#app {
background: ${data[0]} !important;
}
#gameprofile {
/*font-family: no !important;*/
color: ${data[4]} !important;
}
#gameprofile .card {
--bs-card-bg: ${data[3]};
}
/*
#gameprofile .card.mcard[game-key] .card-header {
background: transparent;
border: none;
}
*/
#gameprofile .card.mcard [game-key] {
background: linear-gradient(to bottom, ${data[1]}, ${data[2]});
background-clip: text;
-webkit-background-clip: text;
-webkit-text-fill-color: transparent;
}
`;
document.body.appendChild(Style);
}
async function IRLPrice() {
const Gamepasses = document.querySelector('#gamepasses-tabpane .row.flex-row').children;
for (let gamepass of Gamepasses) {
const Price = gamepass.getElementsByClassName('text-success')[0];
const IRLResult = await Utilities.CalculateIRL(Price.innerText, Settings.IRLPriceWithCurrency.Currency);
let Span = document.createElement('span');
Span.classList = 'text-muted polyplus-price-tag';
Span.style.fontSize = '0.7rem';
Span.innerText = '($' + IRLResult.result + ' ' + IRLResult.display + ')';
Price.appendChild(Span);
}
}
async function PlaceRevenue() {
const BricksPerView = 5;
let PlaceDetails = await fetch('https://api.polytoria.com/v1/places/' + PlaceID);
PlaceDetails = await PlaceDetails.json();
let CreatorDetails = await fetch('https://api.polytoria.com/v1/users/' + GameCreator);
CreatorDetails = await CreatorDetails.json();
let Total = round5(PlaceDetails.uniqueVisits) / 5;
let Revenue = round5(PlaceDetails.uniqueVisits) / 5;
let CreatorTax = 0.35;
switch (CreatorDetails.membershipType) {
case 'plus':
CreatorTax = 0.25;
break;
case 'plusDeluxe':
CreatorTax = 0.15;
break;
}
let Achievements = await fetch('https://api.polytoria.com/v1/places/' + PlaceID + '/achievements');
Achievements = await Achievements.json();
let Gamepasses = await fetch('https://api.polytoria.com/v1/places/' + PlaceID + '/gamepasses');
Gamepasses = await Gamepasses.json();
for (let gamepass of Gamepasses.gamepasses) {
const PriceAfterTax = Math.floor(gamepass.asset.price - gamepass.asset.price * CreatorTax);
Revenue += PriceAfterTax * gamepass.asset.sales;
}
/*
let AchievementCost = 0
let FreeAchievements = null;
for (let achievement of Achievements.achievements) {
// decrease total by price of achievement creation based on when the achievement was created
if ()
}
*/
const ResultText = document.createElement('li');
ResultText.classList = 'fw-normal text-success';
ResultText.style.letterSpacing = '0px';
ResultText.innerHTML = `<i class="pi pi-brick mx-1"></i> ~` + Revenue.toLocaleString() + ' <i class="fa fa-question"></i>';
CalculateRevenueButton.remove();
InfoColumns[1].appendChild(ResultText);
}
function round5(number) {
const remainder = number % 5;
if (remainder < 2.5) {
return number - remainder;
} else {
return number + (5 - remainder);
}
}
function AchievementProgressBar() {
const AchievementCount = Achievements.length;
let AchievementsEarned = 0;
for (let achievement of Achievements) {
Achieved = achievement.getElementsByClassName('fad fa-check-circle')[0] !== undefined;
if (Achieved === true) {
AchievementsEarned++;
}
}
const PercentageEarned = ((AchievementsEarned * 100) / AchievementCount).toFixed(0);
const ProgressBar = document.createElement('div');
ProgressBar.role = 'progressbar';
ProgressBar.classList = 'progress';
ProgressBar.style.background = '#000';
ProgressBar.ariaValueNow = PercentageEarned;
ProgressBar.ariaValueMin = '0';
ProgressBar.ariaValueMax = '100';
ProgressBar.innerHTML = `<div class="progress-bar progress-bar-striped text-bg-warning" style="width: ${PercentageEarned}%">${PercentageEarned}%</div>`;
AchievementsTab.prepend(document.createElement('hr'));
AchievementsTab.prepend(ProgressBar);
}
function AchievementEarnedPercentage() {
fetch('https://api.polytoria.com/v1/places/' + PlaceID)
.then((response) => {
if (!response.ok) {
throw new Error('Network not ok');
}
return response.json();
})
.then((data) => {
const UserCount = data.uniqueVisits;
for (let achievement of Achievements) {
const OwnerText = achievement.getElementsByClassName('text-muted small my-0')[0];
// thanks to Stackoverflow on how to remove everything except numbers from string
const OwnerCount = parseInt(OwnerText.innerText.replace(/[^0-9]/g, ''));
const PercentageOfPlayers = ((OwnerCount * 100) / UserCount).toFixed(2);
OwnerText.innerHTML += ' (' + PercentageOfPlayers + '%, ' + GetAchievementDifficulty(PercentageOfPlayers) + ')';
}
})
.catch((error) => {
console.log(error);
});
}
function GetAchievementDifficulty(percent) {
if (percent >= 90 && percent <= 100) {
return 'Freebie';
} else if (percent >= 80 && percent <= 89.9) {
return 'Cake Walk';
} else if (percent >= 50 && percent <= 79.9) {
return 'Easy';
} else if (percent >= 30 && percent <= 49.9) {
return 'Moderate';
} else if (percent >= 20 && percent <= 29.9) {
return 'Challenging';
} else if (percent >= 10 && percent <= 19.9) {
return 'Hard';
} else if (percent >= 5 && percent <= 9.9) {
return 'Extreme';
} else if (percent >= 1 && percent <= 4.9) {
return 'Insane';
} else if (percent >= 0 && percent <= 0.9) {
return 'Impossible';
}
}