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polyplus/js/places/place-view-old.js

241 lines
No EOL
8.6 KiB
JavaScript
Executable file

let URLSplit = window.location.pathname.split('/');
let GameID = URLSplit[2];
var Settings;
let PinnedGames;
!(() => {
if (GameID === undefined) {return}
const DataContainer = document.getElementById('likes-data-container')
const RatingsData = {
Likes: parseInt(DataContainer.getAttribute('data-like-count')),
Dislikes: parseInt(DataContainer.getAttribute('data-dislike-count')),
Percentage: null
}
RatingsData.Percentage = Math.floor((RatingsData.Likes / (RatingsData.Likes + RatingsData.Dislikes)) * 100)
const RatingsContainer = document.getElementById('thumbup-btn').parentElement.parentElement
const PercentageLabel = document.createElement('small')
PercentageLabel.classList = 'text-muted'
PercentageLabel.style.fontSize = '0.8rem'
PercentageLabel.style.marginLeft = '10px'
PercentageLabel.style.marginRight = '10px'
PercentageLabel.innerText = RatingsData.Percentage + '%'
RatingsContainer.children[0].appendChild(PercentageLabel)
chrome.storage.sync.get(['PolyPlus_Settings'], function(result) {
Settings = result.PolyPlus_Settings;
if (Settings.PinnedGamesOn === true) {
PinnedGames()
}
if (Settings.InlineEditingOn === true) {
InlineEditing()
}
if (Settings.GameProfilesOn === true) {
GameProfiles()
}
});
})()
async function PinnedGames() {
chrome.storage.sync.get(['PolyPlus_PinnedGames'], function(result){
PinnedGames = result.PolyPlus_PinnedGames || [];
const PinBtn = document.createElement('button');
PinBtn.classList = 'btn btn-warning btn-sm';
PinBtn.style = 'position: absolute; right: 0; margin-right: 7px;'
if (PinnedGames.includes(parseInt(GameID))) {
PinBtn.innerHTML = '<i class="fa-duotone fa-star"></i> Un-pin';
} else {
if (PinnedGames.length !== 5) {
PinBtn.innerHTML = '<i class="fa-duotone fa-star"></i> Pin'
} else {
PinBtn.setAttribute('disabled', true)
PinBtn.innerHTML = '<i class="fa-duotone fa-star"></i> Pin (max 5/5)'
}
}
PinBtn.addEventListener('click', function() {
PinBtn.setAttribute('disabled', 'true')
chrome.storage.sync.get(['PolyPlus_PinnedGames'], function(result) {
PinnedGames = result.PolyPlus_PinnedGames || [];
const Index = PinnedGames.indexOf(parseInt(GameID));
if (Index !== -1) {
PinnedGames.splice(Index, 1);
PinBtn.innerHTML = '<i class="fa-duotone fa-star"></i> Pin'
} else {
PinnedGames.push(parseInt(GameID));
PinBtn.innerHTML = '<i class="fa-duotone fa-star"></i> Un-pin'
}
chrome.storage.sync.set({ 'PolyPlus_PinnedGames': PinnedGames, arrayOrder: true }, function() {
setTimeout(function() {
PinBtn.removeAttribute('disabled')
}, 1250)
});
});
});
document.querySelectorAll('.card-header')[2].appendChild(PinBtn);
chrome.storage.onChanged.addListener(function(changes, namespace) {
if ('PolyPlus_PinnedGames' in changes) {
chrome.storage.sync.get(['PolyPlus_PinnedGames'], function(result) {
PinnedGames = result.PolyPlus_PinnedGames || [];
if (PinnedGames.includes(parseInt(GameID))) {
PinBtn.innerHTML = '<i class="fa-duotone fa-star"></i> Un-pin'
} else {
if (PinnedGames.length !== 5) {
PinBtn.removeAttribute('disabled')
PinBtn.innerHTML = '<i class="fa-duotone fa-star"></i> Pin'
} else {
PinBtn.setAttribute('disabled', true)
PinBtn.innerHTML = '<i class="fa-duotone fa-star"></i> Pin (max 5/5)'
}
}
});
}
});
});
}
async function InlineEditing() {
// Fix description editing
// Make it possible to edit description even if the game doesn't initially have a description
// Add the ability to edit the game's genre
// Improve editing visuals overall
let Editing = false
const PlaceTitle = document.querySelector('.card-header h1[style="font-weight:800;font-size:1.6em"]')
const PlaceTitleSpan = document.createElement('span')
PlaceTitleSpan.innerText = PlaceTitle.innerText
PlaceTitle.innerHTML = ''
PlaceTitle.appendChild(PlaceTitleSpan)
const PlaceDesc = document.querySelector('.card.m-card.mb-2 card-body.p-3.small')
const PlaceGenre = document.getElementsByClassName('list-unstyled m-0 col')[0].children[3]
const Genres = [
"other",
"adventure",
"building",
"competitive",
"creative",
"fighting",
"funny",
"hangout",
"medieval",
"parkour",
"puzzle",
"racing",
"roleplay",
"sandbox",
"showcase",
"simulator",
"sports",
"strategy",
"survival",
"techdemo",
"trading",
"tycoon",
"western"
]
const EditBtn = document.createElement('button');
EditBtn.classList = 'btn btn-primary btn-sm';
EditBtn.style = 'position: absolute; right: 0; margin-right: 7px;'
EditBtn.innerHTML = '<i class="fa-duotone fa-hammer"></i> <span>Edit</span>'
document.querySelectorAll('.card-header')[3].appendChild(EditBtn);
/*
const EditBtn = document.createElement('button')
EditBtn.classList = 'text-muted'
EditBtn.innerHTML = `
<i class="fa-duotone fa-hammer"></i>
`
EditBtn.setAttribute('style', 'background: transparent; border: none; font-size: 1rem; vertical-align: middle;')
PlaceTitle.appendChild(EditBtn)
*/
EditBtn.addEventListener('click', function(){
Editing = (Editing === true) ? false : true
EditBtn.children[0].classList.toggle('fa-hammer')
EditBtn.children[0].classList.toggle('fa-check-double')
EditBtn.children[0].classList.toggle('fa-fade')
PlaceTitleSpan.setAttribute('contenteditable', Editing.toString())
if (PlaceDesc !== null) {
console.log('Description exists')
PlaceDesc.setAttribute('contenteditable', Editing.toString())
}
if (Editing === false) {
const Send = new FormData()
Send.append("_csrf", document.querySelector('input[name="_csrf"]').value)
Send.append("id", GameID)
Send.append("name", PlaceTitle.innerText || '')
fetch('/create/place/update', {method:"POST",body:Send})
.then(response => {
if (!response.ok) {
throw new Error('Network not ok')
}
return response.text()
})
.then(data => {
console.log('Successfully edited game')
})
.catch(error => {
console.log('Error while editing game')
});
}
});
}
const Data = JSON.parse('{"gameTitle": "Hyper[Fart]","bg": "#000","accent": "#007bff","secondary": "#","cardBg": "#313131","font": "","text": "#fff"}')
async function GameProfiles(Data) {
document.querySelector('h1.my-0')
.setAttribute('game-key', 'true');
document.querySelector('div[style="min-height: 60vh;"]')
.id = 'gameprofile';
const Style = document.createElement('style')
Style.innerHTML = `
div#app {
background: ${Data.bg} !important;
}
#gameprofile {
/*font-family: ${Data.font} !important;*/
color: ${Data.text} !important;
}
#gameprofile .card {
--bs-card-bg: ${Data.cardBg};
}
/*
#gameprofile .card.mcard[game-key] .card-header {
background: transparent;
border: none;
}
*/
#gameprofile .card.mcard [game-key] {
background: linear-gradient(to bottom, ${Data.accent}, ${Data.secondary});
background-clip: text;
-webkit-background-clip: text;
-webkit-text-fill-color: transparent;
}
`
document.body.appendChild(Style)
}