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polyplus/js/places/place-view.js
Index 7cd6fb578b improvements and add missing feature parts
- You can no longer wish-list place achievements

- Fixed IRL price and wish-listing game passes

- Fixed the "Item Wishlist" feature link on the inventory page sidebar linking to the wish-list directory several times if clicked on several times

- Fixed "owned" tags on the store main page only loading when the item grid updates, it now loads tags when initially loaded too

- Fixed "Modify Navbar" feature navbar items being shifted and the "Forum" link unable to be edited

- Added IRL prices to the "Game Passes" section of the place view page

- Added IRL prices to the "Trending Items" section of the homepage

- Updates to how the home.js file runs (going to rewrite it eventually)

- Pinned Games now have a gradient overlay displaying the likes and dislikes above the place thumbnail
2024-02-15 23:40:05 -06:00

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14 KiB
JavaScript

const GameID = window.location.pathname.split('/')[2]
let Utilities;
var Settings;
var PinnedGamesData = []
let GamePinned;
!(() => {
if (GameID === undefined) { return }
const DataContainer = document.getElementById('likes-data-container')
const RatingsData = {
Likes: parseInt(DataContainer.getAttribute('data-like-count')),
Dislikes: parseInt(DataContainer.getAttribute('data-dislike-count')),
Percentage: null
}
RatingsData.Percentage = Math.floor((RatingsData.Likes / (RatingsData.Likes + RatingsData.Dislikes)) * 100)
const RatingsContainer = document.getElementById('thumbup-btn').parentElement.parentElement
const PercentageLabel = document.createElement('small')
PercentageLabel.classList = 'text-muted'
PercentageLabel.style.fontSize = '0.8rem'
PercentageLabel.style.marginLeft = '10px'
PercentageLabel.style.marginRight = '10px'
if (!isNaN(RatingsData.Percentage)) {
PercentageLabel.innerText = RatingsData.Percentage + '%'
} else {
PercentageLabel.innerText = 'N/A'
}
RatingsContainer.children[0].appendChild(PercentageLabel)
chrome.storage.sync.get(['PolyPlus_Settings'], async function(result) {
Settings = result.PolyPlus_Settings || {}
if (Settings.PinnedGamesOn === true) {
PinnedGames()
}
// Work in Progress
if (Settings.InlineEditingOn === true) {
InlineEditing()
}
// Work in Progress
if (Settings.GameProfilesOn === true) {
GameProfiles()
}
if (Settings.IRLPriceWithCurrencyOn === true) {
(async () => {
Utilities = await import(chrome.runtime.getURL('/js/resources/utils.js'));
Utilities = Utilities.default
IRLPrice()
})();
}
if (Settings.StoreOwnTagsOn === true) {
OwnedTags()
}
});
})()
async function PinnedGames() {
chrome.storage.sync.get(['PolyPlus_PinnedGames'], function(result){
PinnedGamesData = result.PolyPlus_PinnedGames || [];
/*
const PinBtn = document.createElement('button');
PinBtn.classList = 'btn btn-warning btn-sm';
PinBtn.style = 'position: absolute; right: 0; margin-right: 7px;'
if (PinnedGamesData[GameID]) {
PinBtn.innerHTML = '<i class="fa-duotone fa-star"></i> Un-pin';
} else {
if (PinnedGames.length !== 5) {
PinBtn.innerHTML = '<i class="fa-duotone fa-star"></i> Pin'
} else {
PinBtn.setAttribute('disabled', true)
PinBtn.innerHTML = '<i class="fa-duotone fa-star"></i> Pin (max 5/5)'
}
}
*/
const PinBtn = document.createElement('button');
PinBtn.classList = 'btn btn-warning btn-sm';
PinBtn.style = 'position: absolute; right: 0; margin-right: 7px;'
if (PinnedGamesData.includes(parseInt(GameID))) {
PinBtn.innerHTML = '<i class="fa-duotone fa-star"></i> Un-pin';
} else {
if (PinnedGamesData.length !== 5) {
PinBtn.innerHTML = '<i class="fa-duotone fa-star"></i> Pin'
} else {
PinBtn.setAttribute('disabled', true)
PinBtn.innerHTML = '<i class="fa-duotone fa-star"></i> Pin (max 5/5)'
}
}
PinBtn.addEventListener('click', function() {
PinBtn.setAttribute('disabled', 'true')
chrome.storage.sync.get(['PolyPlus_PinnedGames'], function(result) {
PinnedGamesData = result.PolyPlus_PinnedGames || [];
/*
const Index = PinnedGames.indexOf(parseInt(GameID))
if (Index !== -1) {
//delete PinnedGames[GameID]
PinnedGames.splice(Index, 1)
PinBtn.innerHTML = '<i class="fa-duotone fa-star"></i> Pin'
} else {
//PinnedGames[GameID] = {lastVisited: new Date()}
PinnedGames.push(parseInt(GameID))
PinBtn.innerHTML = '<i class="fa-duotone fa-star"></i> Un-pin'
}
*/
const Index = PinnedGamesData.indexOf(parseInt(GameID));
if (Index !== -1) {
PinnedGamesData.splice(Index, 1);
PinBtn.innerHTML = '<i class="fa-duotone fa-star"></i> Pin'
} else {
PinnedGamesData.push(parseInt(GameID));
PinBtn.innerHTML = '<i class="fa-duotone fa-star"></i> Un-pin'
}
chrome.storage.sync.set({ 'PolyPlus_PinnedGames': PinnedGamesData, arrayOrder: true }, function() {
setTimeout(function() {
PinBtn.removeAttribute('disabled')
console.log(PinnedGamesData)
}, 1250)
});
});
});
document.getElementsByClassName('card-header')[2].appendChild(PinBtn);
chrome.storage.onChanged.addListener(function(changes, namespace) {
if ('PolyPlus_PinnedGames' in changes) {
chrome.storage.sync.get(['PolyPlus_PinnedGames'], function(result) {
PinnedGamesData = result.PolyPlus_PinnedGames || [];
/*
if (PinnedGamesData[GameID]) {
PinBtn.innerHTML = '<i class="fa-duotone fa-star"></i> Un-pin'
} else {
if (PinnedGamesData.length !== 5) {
PinBtn.removeAttribute('disabled')
PinBtn.innerHTML = '<i class="fa-duotone fa-star"></i> Pin'
} else {
PinBtn.setAttribute('disabled', true)
PinBtn.innerHTML = '<i class="fa-duotone fa-star"></i> Pin (max 5/5)'
}
}
*/
if (PinnedGamesData.includes(parseInt(GameID))) {
PinBtn.innerHTML = '<i class="fa-duotone fa-star"></i> Un-pin'
} else {
if (PinnedGamesData.length !== 5) {
PinBtn.removeAttribute('disabled')
PinBtn.innerHTML = '<i class="fa-duotone fa-star"></i> Pin'
} else {
PinBtn.setAttribute('disabled', true)
PinBtn.innerHTML = '<i class="fa-duotone fa-star"></i> Pin (max 5/5)'
}
}
});
}
});
});
}
async function InlineEditing() {
// Fix description editing
// Make it possible to edit description even if the game doesn't initially have a description
// Add the ability to edit the game's genre
// Improve editing visuals overall
const GameCreator = document.querySelector('#main-content .card-body .col div.text-muted a[href^="/users/"]').getAttribute('href').split('/')[2]
if (GameCreator !== JSON.parse(window.localStorage.getItem('account_info')).ID) {
return
}
let Editing = false
const Style = document.createElement('style')
Style.innerHTML = `
body[data-polyplus-inlineEditing="true"] .polyplus-inlineEditing-visible {display: block !important;}
.polyplus-inlineEditing-visible {display: none;}
body[data-polyplus-inlineEditing="true"] .polyplus-inlineEditing-hidden {display: none !important;}
.polyplus-inlineEditing-hidden {display: block;}
`
document.body.prepend(Style)
const Inputs = [
{
name: "name",
element: null,
reference: '.card-header h1[style="font-weight:800;font-size:1.6em"]',
placeholder: "Place Title..",
required: true,
isTextarea: false,
styles: 'font-weight:800;font-size:1.6em'
},
{
name: "description",
element: null,
reference: '.col:has(#likes-data-container) .card.mcard.mb-2 .card-body.p-3.small',
placeholder: "Place Description..",
required: false,
isTextarea: true,
styles: 'height:300px; overflow-y:auto;'
}
]
console.log(Inputs)
for (let input of Inputs) {
let Input = (input.isTextarea === true) ? document.createElement('textarea') : document.createElement('input')
input.element = Input
const Reference = document.querySelector(input.reference)
Input.classList = 'polyplus-inlineEditing-visible form-control'
Input.placeholder = input.placeholder
Input.value = Reference.innerText
Input.style = input.styles
Reference.classList.add('polyplus-inlineEditing-hidden')
Reference.parentElement.appendChild(Input)
}
const PlaceGenre = document.getElementsByClassName('list-unstyled m-0 col')[0].children[3]
const Genres = [
"other",
"adventure",
"building",
"competitive",
"creative",
"fighting",
"funny",
"hangout",
"medieval",
"parkour",
"puzzle",
"racing",
"roleplay",
"sandbox",
"showcase",
"simulator",
"sports",
"strategy",
"survival",
"techdemo",
"trading",
"tycoon",
"western"
]
const EditBtn = document.createElement('button');
EditBtn.classList = 'btn btn-primary btn-sm';
EditBtn.style = 'position: absolute; right: 0; margin-right: 7px;'
EditBtn.innerHTML = '<i class="fa-duotone fa-hammer"></i> <span>Edit Details</span>'
document.getElementsByClassName('card-header')[3].appendChild(EditBtn);
EditBtn.addEventListener('click', function(){
Editing = !Editing
EditBtn.children[0].classList.toggle('fa-hammer')
EditBtn.children[0].classList.toggle('fa-check-double')
EditBtn.children[0].classList.toggle('fa-fade')
document.body.setAttribute('data-polyplus-inlineEditing', Editing)
if (Editing === false) {
const Send = new FormData()
Send.append("_csrf", document.querySelector('input[name="_csrf"]').value)
Send.append("id", GameID)
for (let input of Inputs) {
console.log('start of loop')
Send.append(input.name, input.element.value)
}
console.log('after')
fetch('/create/place/update', {method:"POST",body:Send})
.then(response => {
if (!response.ok) {
throw new Error('Network not ok')
}
return response.text()
})
.then(data => {
console.log('Successfully edited game')
for (let input of Inputs) {
const Reference = document.querySelector(input.reference)
Reference.innerText = input.element.value
}
})
.catch(error => {
alert('Error while saving changes')
console.log('Error while editing game')
});
}
/*
PlaceTitleSpan.setAttribute('contenteditable', Editing.toString())
if (PlaceDesc !== null) {
console.log('Description exists')
PlaceDesc.setAttribute('contenteditable', Editing.toString())
}
if (Editing === false) {
const Send = new FormData()
Send.append("_csrf", document.querySelector('input[name="_csrf"]').value)
Send.append("id", GameID)
Send.append("name", PlaceTitle.innerText || '')
fetch('/create/place/update', {method:"POST",body:Send})
.then(response => {
if (!response.ok) {
throw new Error('Network not ok')
}
return response.text()
})
.then(data => {
console.log('Successfully edited game')
})
.catch(error => {
console.log('Error while editing game')
});
}
*/
});
}
//const Data = JSON.parse('{"gameTitle": "Hyper[Fart]","bg": "#000","accent": "#007bff","secondary": "#","cardBg": "#313131","font": "","text": "#fff"}')
const Data = JSON.parse('{"gameTitle":"Isolation: Brix High School","bg":"#0148af","accent":"#986c6a","secondary":"#b7d3f2","cardBg":"#313131","text":"#fff"}')
async function GameProfiles(data) {
data = Data
document.querySelector('h1.my-0')
.setAttribute('game-key', 'true');
document.querySelector('div[style="min-height: 60vh;"]')
.id = 'gameprofile';
const Style = document.createElement('style')
Style.innerHTML = `
div#app {
background: ${Data.bg} !important;
}
#gameprofile {
/*font-family: ${Data.font} !important;*/
color: ${Data.text} !important;
}
#gameprofile .card {
--bs-card-bg: ${Data.cardBg};
}
/*
#gameprofile .card.mcard[game-key] .card-header {
background: transparent;
border: none;
}
*/
#gameprofile .card.mcard [game-key] {
background: linear-gradient(to bottom, ${Data.accent}, ${Data.secondary});
background-clip: text;
-webkit-background-clip: text;
-webkit-text-fill-color: transparent;
}
`
document.body.appendChild(Style)
}
async function IRLPrice() {
const Gamepasses = document.querySelector('#gamepasses-tabpane .row.flex-row').children
for (let gamepass of Gamepasses) {
const Price = gamepass.getElementsByClassName('text-success')[0]
const Result = await Utilities.CalculateIRL(Price.innerText, Settings.IRLPriceWithCurrencyCurrency)
let Span = document.createElement('span')
Span.classList = 'text-muted polyplus-price-tag'
Span.style.fontSize = '0.7rem'
Span.innerText = "($" + Result.bricks + " " + Result.display + ")"
Price.appendChild(Span)
}
}
async function OwnedTags() {
const Gamepasses = document.querySelector('#gamepasses-tabpane .row.flex-row').children
for (let gamepass of Gamepasses) {
const GamePassID = gamepass.getElementsByTagName('a')[0].getAttribute('href').split('/')
console.log(GamePassID)
}
}