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polyplus/js/places/place-view2.js
Index 46efc889e7 Items in Wishlist get Removed upon Purchase
- Items that are in your "Item Wishlist" will now be automatically removed when purchased. You can now also no longer add items to your "Item Wishlist" if you already own the item.

- Fixed issue with forgetting to remove simplified-profile.js from manifest.json after deleting the file

- Added all experimental settings to the settings page ("Game Profiles", "Inline Editing", "Forum Unix Timestamps")

- Removed commented out settings on the settings page

- Removed the "Handle" part of all function names (eg. "HandlePinnedGames()" -> "PinnedGames()")

- Moved profile/profile.js to account/profile.js

- You can now quickly copy a message to share your or somebody else's 3D avatar URL on profile pages.
2024-02-11 11:30:59 -06:00

360 lines
No EOL
13 KiB
JavaScript

let GameID = window.location.pathname.split('/')[2]
var Settings;
let PinnedGames;
let GamePinned;
!(() => {
if (GameID === undefined) {return}
const DataContainer = document.getElementById('likes-data-container')
const RatingsData = {
Likes: parseInt(DataContainer.getAttribute('data-like-count')),
Dislikes: parseInt(DataContainer.getAttribute('data-dislike-count')),
Percentage: null
}
RatingsData.Percentage = Math.floor((RatingsData.Likes / (RatingsData.Likes + RatingsData.Dislikes)) * 100)
const RatingsContainer = document.getElementById('thumbup-btn').parentElement.parentElement
const PercentageLabel = document.createElement('small')
PercentageLabel.classList = 'text-muted'
PercentageLabel.style.fontSize = '0.8rem'
PercentageLabel.style.marginLeft = '10px'
PercentageLabel.style.marginRight = '10px'
PercentageLabel.innerText = RatingsData.Percentage + '%'
RatingsContainer.children[0].appendChild(PercentageLabel)
chrome.storage.sync.get(['PolyPlus_Settings'], function(result) {
Settings = result.PolyPlus_Settings || {
PinnedGamesOn: true,
InlineEditingOn: false,
GameProfilesOn: false
};
if (Settings.PinnedGamesOn === true) {
PinnedGames()
}
// Work in Progress
if (Settings.InlineEditingOn === true) {
InlineEditing()
}
// Work in Progress
if (Settings.GameProfilesOn === true) {
GameProfiles()
}
});
})()
async function PinnedGames() {
chrome.storage.sync.get(['PolyPlus_PinnedGames'], function(result){
PinnedGames = result.PolyPlus_PinnedGames || {};
/*
const PinBtn = document.createElement('button');
PinBtn.classList = 'btn btn-warning btn-sm';
PinBtn.style = 'position: absolute; right: 0; margin-right: 7px;'
if (PinnedGames[GameID]) {
PinBtn.innerHTML = '<i class="fa-duotone fa-star"></i> Un-pin';
} else {
if (PinnedGames.length !== 5) {
PinBtn.innerHTML = '<i class="fa-duotone fa-star"></i> Pin'
} else {
PinBtn.setAttribute('disabled', true)
PinBtn.innerHTML = '<i class="fa-duotone fa-star"></i> Pin (max 5/5)'
}
}
*/
const PinBtn = document.createElement('button');
PinBtn.classList = 'btn btn-warning btn-sm';
PinBtn.style = 'position: absolute; right: 0; margin-right: 7px;'
if (PinnedGames.includes(parseInt(GameID))) {
PinBtn.innerHTML = '<i class="fa-duotone fa-star"></i> Un-pin';
} else {
if (PinnedGames.length !== 5) {
PinBtn.innerHTML = '<i class="fa-duotone fa-star"></i> Pin'
} else {
PinBtn.setAttribute('disabled', true)
PinBtn.innerHTML = '<i class="fa-duotone fa-star"></i> Pin (max 5/5)'
}
}
PinBtn.addEventListener('click', function() {
PinBtn.setAttribute('disabled', 'true')
chrome.storage.sync.get(['PolyPlus_PinnedGames'], function(result) {
PinnedGames = result.PolyPlus_PinnedGames || [];
/*
const Index = PinnedGames.indexOf(parseInt(GameID))
if (Index !== -1) {
//delete PinnedGames[GameID]
PinnedGames.splice(Index, 1)
PinBtn.innerHTML = '<i class="fa-duotone fa-star"></i> Pin'
} else {
//PinnedGames[GameID] = {lastVisited: new Date()}
PinnedGames.push(parseInt(GameID))
PinBtn.innerHTML = '<i class="fa-duotone fa-star"></i> Un-pin'
}
*/
const Index = PinnedGames.indexOf(parseInt(GameID));
if (Index !== -1) {
PinnedGames.splice(Index, 1);
PinBtn.innerHTML = '<i class="fa-duotone fa-star"></i> Pin'
} else {
PinnedGames.push(parseInt(GameID));
PinBtn.innerHTML = '<i class="fa-duotone fa-star"></i> Un-pin'
}
chrome.storage.sync.set({ 'PolyPlus_PinnedGames': PinnedGames, arrayOrder: true }, function() {
setTimeout(function() {
PinBtn.removeAttribute('disabled')
console.log(PinnedGames)
}, 1250)
});
});
});
document.getElementsByClassName('card-header')[2].appendChild(PinBtn);
chrome.storage.onChanged.addListener(function(changes, namespace) {
if ('PolyPlus_PinnedGames' in changes) {
chrome.storage.sync.get(['PolyPlus_PinnedGames'], function(result) {
PinnedGames = result.PolyPlus_PinnedGames || [];
/*
if (PinnedGames[GameID]) {
PinBtn.innerHTML = '<i class="fa-duotone fa-star"></i> Un-pin'
} else {
if (PinnedGames.length !== 5) {
PinBtn.removeAttribute('disabled')
PinBtn.innerHTML = '<i class="fa-duotone fa-star"></i> Pin'
} else {
PinBtn.setAttribute('disabled', true)
PinBtn.innerHTML = '<i class="fa-duotone fa-star"></i> Pin (max 5/5)'
}
}
*/
if (PinnedGames.includes(parseInt(GameID))) {
PinBtn.innerHTML = '<i class="fa-duotone fa-star"></i> Un-pin'
} else {
if (PinnedGames.length !== 5) {
PinBtn.removeAttribute('disabled')
PinBtn.innerHTML = '<i class="fa-duotone fa-star"></i> Pin'
} else {
PinBtn.setAttribute('disabled', true)
PinBtn.innerHTML = '<i class="fa-duotone fa-star"></i> Pin (max 5/5)'
}
}
});
}
});
});
}
async function InlineEditing() {
// Fix description editing
// Make it possible to edit description even if the game doesn't initially have a description
// Add the ability to edit the game's genre
// Improve editing visuals overall
const GameCreator = document.querySelector('#main-content .card-body .col div.text-muted a[href^="/users/"]').getAttribute('href').split('/')[2]
console.log(GameCreator)
console.log(JSON.parse(window.localStorage.getItem('account_info')).ID)
if (GameCreator !== JSON.parse(window.localStorage.getItem('account_info')).ID) {
return
}
let Editing = false
const Style = document.createElement('style')
Style.innerHTML = `
body[data-polyplus-inlineEditing="true"] .polyplus-inlineEditing-visible {display: block !important;}
.polyplus-inlineEditing-visible {display: none;}
body[data-polyplus-inlineEditing="true"] .polyplus-inlineEditing-hidden {display: none !important;}
.polyplus-inlineEditing-hidden {display: block;}
`
document.body.prepend(Style)
const Inputs = [
{
name: "name",
element: null,
reference: '.card-header h1[style="font-weight:800;font-size:1.6em"]',
placeholder: "Place Title..",
required: true,
isTextarea: false,
styles: 'font-weight:800;font-size:1.6em'
},
{
name: "description",
element: null,
reference: '.col:has(#likes-data-container) .card.mcard.mb-2 .card-body.p-3.small',
placeholder: "Place Description..",
required: false,
isTextarea: true,
styles: 'height:300px; overflow-y:auto;'
}
]
console.log(Inputs)
for (let input of Inputs) {
let Input = (input.isTextarea === true) ? document.createElement('textarea') : document.createElement('input')
input.element = Input
const Reference = document.querySelector(input.reference)
Input.classList = 'polyplus-inlineEditing-visible form-control'
Input.placeholder = input.placeholder
Input.value = Reference.innerText
Input.style = input.styles
Reference.classList.add('polyplus-inlineEditing-hidden')
Reference.parentElement.appendChild(Input)
}
const PlaceGenre = document.getElementsByClassName('list-unstyled m-0 col')[0].children[3]
const Genres = [
"other",
"adventure",
"building",
"competitive",
"creative",
"fighting",
"funny",
"hangout",
"medieval",
"parkour",
"puzzle",
"racing",
"roleplay",
"sandbox",
"showcase",
"simulator",
"sports",
"strategy",
"survival",
"techdemo",
"trading",
"tycoon",
"western"
]
const EditBtn = document.createElement('button');
EditBtn.classList = 'btn btn-primary btn-sm';
EditBtn.style = 'position: absolute; right: 0; margin-right: 7px;'
EditBtn.innerHTML = '<i class="fa-duotone fa-hammer"></i> <span>Edit Details</span>'
document.getElementsByClassName('card-header')[3].appendChild(EditBtn);
EditBtn.addEventListener('click', function(){
Editing = !Editing
EditBtn.children[0].classList.toggle('fa-hammer')
EditBtn.children[0].classList.toggle('fa-check-double')
EditBtn.children[0].classList.toggle('fa-fade')
document.body.setAttribute('data-polyplus-inlineEditing', Editing)
if (Editing === false) {
const Send = new FormData()
Send.append("_csrf", document.querySelector('input[name="_csrf"]').value)
Send.append("id", GameID)
for (let input of Inputs) {
console.log('start of loop')
Send.append(input.name, input.element.value)
}
console.log('after')
fetch('/create/place/update', {method:"POST",body:Send})
.then(response => {
if (!response.ok) {
throw new Error('Network not ok')
}
return response.text()
})
.then(data => {
console.log('Successfully edited game')
for (let input of Inputs) {
const Reference = document.querySelector(input.reference)
Reference.innerText = input.element.value
}
})
.catch(error => {
alert('Error while saving changes')
console.log('Error while editing game')
});
}
/*
PlaceTitleSpan.setAttribute('contenteditable', Editing.toString())
if (PlaceDesc !== null) {
console.log('Description exists')
PlaceDesc.setAttribute('contenteditable', Editing.toString())
}
if (Editing === false) {
const Send = new FormData()
Send.append("_csrf", document.querySelector('input[name="_csrf"]').value)
Send.append("id", GameID)
Send.append("name", PlaceTitle.innerText || '')
fetch('/create/place/update', {method:"POST",body:Send})
.then(response => {
if (!response.ok) {
throw new Error('Network not ok')
}
return response.text()
})
.then(data => {
console.log('Successfully edited game')
})
.catch(error => {
console.log('Error while editing game')
});
}
*/
});
}
const Data = JSON.parse('{"gameTitle": "Hyper[Fart]","bg": "#000","accent": "#007bff","secondary": "#","cardBg": "#313131","font": "","text": "#fff"}')
async function GameProfiles(Data) {
document.querySelector('h1.my-0')
.setAttribute('game-key', 'true');
document.querySelector('div[style="min-height: 60vh;"]')
.id = 'gameprofile';
const Style = document.createElement('style')
Style.innerHTML = `
div#app {
background: ${Data.bg} !important;
}
#gameprofile {
/*font-family: ${Data.font} !important;*/
color: ${Data.text} !important;
}
#gameprofile .card {
--bs-card-bg: ${Data.cardBg};
}
/*
#gameprofile .card.mcard[game-key] .card-header {
background: transparent;
border: none;
}
*/
#gameprofile .card.mcard [game-key] {
background: linear-gradient(to bottom, ${Data.accent}, ${Data.secondary});
background-clip: text;
-webkit-background-clip: text;
-webkit-text-fill-color: transparent;
}
`
document.body.appendChild(Style)
}